About

Hi, I'm Renee. ✨

I make stylized art for games. Being an indie game developer, I've become a bit of a swiss army knife artist, though I predominantly do 3D asset creation and shader development, the latter of which I'm currently delving deeper into and intend to document here.

Here you'll find my projects, experiments, technical breakdowns and all the other odd things I'm working on.

When I'm not making games, I mostly always have my nose in a book. I'm also a big nature nerd and love all the creatures, as my portfolio will probably attest.

Maya

Photoshop

Zbrush

Substance

Marmoset

3DCoat

Unity

Unreal

Skills: 3D Modelling, Stylized Texturing, PBR Texturing, Node-Based Shaders (Unity, Unreal, Maya), Particles, Rigging, Animation, Rendering, Illustration, Concept Visualization, Video Editing, UI/UX.

 

To get in contact with me, email me at art@reneeharris.co.nz